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Presentation: "Making Apps that Don't Suck"

Track: Mobile / Time: Friday 10:20 - 11:10 / Location: Amsterdam Room

So you've written an app. Congratulations! There's no feeling like the feeling of seeing the results of so much hard work and sacrifice appear, eternally bright and shining, on virtual shelves. There is no satisfaction like the satisfaction of having people invest their time and money to become a user of your product. There is no praise like the praise of a stranger who thanks you and your product for making their life better. But it only follows then that there is no despair like the despair of having someone shout out in the great assembled crowd that is the Internet, "this app sucks."

Legendary product engineer Mike Lee - drawing from 8 years of experience working on such hits as Delicious Library, Tap Tap Revenge, Obama '08, and Apple's Mobile Store - will show you how to squeeze the suck from your app. You'll explore common types of suck and their remedies, then dive deep on the underlying causes of suck to help you become the type of developer who makes apps that don't suck.

Mike Lee considers that a software engineer makes great applications not because he follows good rules but because he has a better way of looking at the world and he learns from experience.

Keywords: Product Engineering, Apps, Appsterdam
Target Audience: General

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Mike Lee, Mayor of Appsterdam

Mike Lee

Biography: Mike Lee

Legendary product engineer and World's Toughest Programmer Mike Lee has worked on apps for Alaska Airlines, Delicious Monster, Tapulous, United Lemur, Apple, and Nextive, producing such hits as Delicious Library, Tap Tap Revenge, Obama '08, and Apple's Mobile Store. His goal is to save Madagascar, his homepage is at, and he has the world's largest collection of plush prosimians. In his spare time he races cars, flies airplanes, plays guitar, drinks single-malt scotch, and surfs.

Mike is currently working on the Appsterdam initiative.

Twitter: @bmf