GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Presentation: "Designing for Performance"

Time: Tuesday 17:10 - 18:00 / Location: Grand Ballroom A & B

What does it really mean to design software for high-performance? Performance is such a generic and misunderstood subject. In this talk the subject of performance will be explored. We will focus on what is means to achieve sufficient response times, throughput, and scalability. We will explore the difference between latency and response time and how our industry confuses both. We will also explore what it means to go parallel to increase throughput and achieve cost effective scalability.

Once the theory is out of the way we will dig into how modern hardware works and what we need to know about abstractions mapping to our software designs. These abstractions are the key to the models our code represents. The author has not meet many abstraction layers he did not enjoyed violating. There is a good reason for this. So many of our abstractions are leaky or just plain wrong.

We will finish off with describing how qualities of service such as performance can be incorporated in the development process to ensure there are no unpleasant surprises once we go into production. Oh and one last thing. If you design software for high-performance it does not become a mess of bit twiddling and compiler hacks. Good high-performance software is often some of the cleanest and most elegant software that is easy to maintain.

Download slides

Martin Thompson, Keynote Speaker, High-Performance Computing Specialist

Martin Thompson

Biography: Martin Thompson

Martin is a high-performance and low-latency specialist, with over two decades working with large scale transactional and big-data systems, in the automotive, gaming, financial, mobile, and content management domains. He believes in Mechanical Sympathy, which is applying an understanding of the hardware to the creation of software, being fundamental to delivering elegant high-performance solutions. Martin was the co-founder and CTO of LMAX, until he left to specialise in helping other people achieve great performance with their software. The Disruptor concurrent programming framework is just one example of what his mechanical sympathy has created.

Twitter: @mjpt777
Blog: Mechanical Sympathy
Video presentations: YOW! 2011: Martin Thompson - On Concurrent Programming and Concurrency Folklore