GOTO Berlin is a vendor independent international software development conference with more that 60 top speaker and 400 attendees. The conference cover topics such as Java, Open Source, Agile, Architecture, Design, Web, Cloud, New Languages and Processes.

Janne Jul Jensen, Interaction Designer and Usability Specialist

Janne Jul Jensen

Biography: Janne Jul Jensen

Within her area of expertise, Interaction design and usability, Janne Jul Jensen is a sought after speaker by both educational institutions, conferences, the public sector and companies, but on a daily basis she mainly applies these skills to the mobile app projects within Trifork, such as apps for Danske Bank, Radiometer A/S, Roskilde Festival, KMD and DSB.

Janne Jul also gives courses internally and externally and has recently founded a user group on Design & Usability (www.trifork.com/design-usability (in Danish)), where peers can meet and learn from each other.

Previously, Janne Jul was a researcher at Aalborg University, successfully collaborating nationally and internationally with academia and privately held companies on a number of projects. This research resulted in a number of publications. Furthermore, she has reviewed for conferences and journals and co-organized smaller conferences. Apart from her research, she has taught HCI to undergraduate and graduate students and supervised student projects on these topics. She earned her Ph.D. degree in 2009 and a M.Sc. in Software Engineering in 2003, both from Aalborg University.

Twitter: @jjjtrifork
Ph.D. thesis

Presentation: But how? - Methods and Techniques to Making a Good User Interface

Track: Visibility, Usability, Graphics / Time: Friday 13:20 - 14:10 / Location: Strassburg

Most developers today are aware of the importance of creating a good user interface with a high level of usability, but many are lacking the methods and techniques that can help in this process. This session will present to the listeners a range of concrete methods and techniques applicable in different phases of a design process, to handle specific challenges. This will include design patterns, personas, wire framing, paper prototype testing, progressive disclosure, card sorting and creative workshops and many of the methods and techniques will be accompanied by examples.