GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Sam Newman, Technical Consultant at ThoughtWorks

Sam Newman

Biography: Sam Newman

Sam Newman is a technical consultant at ThoughtWorks, where he has been for over five years. He has worked with a variety of companies in both delivery and enablement roles, but tends to prefer the more complex technical challenges over coaching roles.

He has written articles of O'Reilly, presented at conferences, and sporadically commits to open source projects. Principally a Java developer, he also spends lots of time with Scala, Python, Javascript, and build systems that hate him

Presentation: Designing For Rapid Release

Track: Continuous Delivery / Time: Tuesday 10:20 - 11:10 / Location: Store Sal, Musikhuset

This talk focuses on the kinds of constraints we should consider when evolving their architecture of our systems in order to enable rapid, frequent release. So much of the conversation about Continuous Delivery focuses on the design of build pipelines, or the nuts and bolts of CI and infrastructure automation. But often the biggest constraint in being able to incrementally roll out new features are the problems in the design of the system itself. I’ll be pulling together a series of patterns that will help you identify what to look for in your own systems when moving towards Continuous Delivery.

Level: intermediate and experts  

Workshop: Continuous Delivery

Track: Agile Training / Time: Sunday 09:00 - 16:00 / Location: Room1

Getting software released to users is often a painful, risky, and time-consuming process. This tutorial sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours–sometimes even minutes–no matter what the size of a project or the complexity of its code base.

In this tutorial we take the unique approach of moving from release back through testing to development practices, analyzing at each stage how to improve collaboration and increase feedback so as to make the delivery process as fast and efficient as possible. At the heart of the tutorial is a pattern called the deployment pipeline, which involves the creation of a living system that models your organization's value stream for delivering software. We spend the first half of the tutorial introducing this pattern, and discussing how to incrementally automate the build, test and deployment process, culminating in continuous deployment.

In the second half of the tutorial, we introduce agile infrastructure, including the use of Puppet to automate the management of testing and production environments. We'll discuss automating data management, including migrations. Development practices that enable incremental development and delivery will be covered at length, including a discussion of why branching is inimical to continuous delivery, and how practices such as branch by abstraction and componentization provide superior alternatives that enable large and distributed teams to deliver incrementally.