Presentation: Tweet"Realtime communication with WebRTC"
In this session, Sam Dutton explains how to get started with building a WebRTC app:
- what’s a MediaStream (aka getUserMedia) and how can I use it?
- constraints: choosing resolution, camera and more
- signalling: what is it and how can I set it up?
- servers: what do I need?
- RTCPeerConnection: WebRTC’s most powerful API
- RTCDataChannel: realtime communication of arbitrary data
- integrating WebRTC with Web Audio
- how to avoid reinventing the wheel: shims, libraries and frameworks
- security
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- what’s a MediaStream (aka getUserMedia) and how can I use it?
- constraints: choosing resolution, camera and more
- signalling: what is it and how can I set it up?
- servers: what do I need?
- RTCPeerConnection: WebRTC’s most powerful API
- RTCDataChannel: realtime communication of arbitrary data
- integrating WebRTC with Web Audio
- how to avoid reinventing the wheel: shims, libraries and frameworks
- security