GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Presentation: "The Metrics Design Pattern"

Track: Products for People / Time: Tuesday 15:35 - 16:35 / Location: Room 203 / 204

Putting your soul in your product is a given, but knowing what strikes the right chords is invaluable. This talk will show you how to combine metrics and passion so that you get the confidence to move forward. And always in the right direction.

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Horia Dragomir, Metrics-driven game development

Horia Dragomir

Biography: Horia Dragomir

Horia Dragomir is a UI Developer, currently working at wooga in Berlin, where he focuses on developing HTML5 Mobile games. He has spent the better part of his working days in distributed teams, employing agile methods and discovering better ways for teams to work together.

Stephanie Kaiser, Monster World at wooga

Stephanie Kaiser

Biography: Stephanie Kaiser

Stephanies passion for bridges led her to initially consider a career as a bridge builder. Whilst she has secretly still not given up on this goal, Stephanie became Product Lead at wooga in the meantime. She is today addicted to building games for non-gamers. wooga is the second biggest developer of social games worldwide.

Stephanie designed the Facebook title Monster World, and developed a method of strictly metrics-driven design and weekly iterations. Since its launch in April 2010, the team has organically grown the game to now 2.3 million daily active users, making it the biggest monster game on Facebook.

While Stephanie still cares a lot about her monsters, she is currently working on top-secret unannounced games.