Presentation: Tweet"Opening Keynote: The Future of 3D Graphics Technology - from Gollum to Yoghurt"
Time:
Monday 09:00 - 09:45
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Location:
Store Sal, Musikhuset
3D graphics has evolved dramatically in the last several years. Driven by the demand of ever more realistic and complex graphics in movies such as Avatar and games like Crysis there is a constant hunger in the industry for new algorithms that can produce even more realistic and impressive effects.
In this talk, I will cover recent advances in graphics that has made movies such as Lord of the Rings and Avatar possible - and at the same time improve the flavor of yoghurt. I will show how the latest multi-core graphics algorithms enable a new experience, where it is possible to interact with a "3D photograph" in realtime. This technology, called KeyShot, is currently changing the way industrial designers work and it is making product photography obsolete. Finally, I will show how the next generation realtime graphics technology can run on the "cloud" and change the way we interact with the web.
In this talk, I will cover recent advances in graphics that has made movies such as Lord of the Rings and Avatar possible - and at the same time improve the flavor of yoghurt. I will show how the latest multi-core graphics algorithms enable a new experience, where it is possible to interact with a "3D photograph" in realtime. This technology, called KeyShot, is currently changing the way industrial designers work and it is making product photography obsolete. Finally, I will show how the next generation realtime graphics technology can run on the "cloud" and change the way we interact with the web.
Keywords: Graphics, Realtime, Photorealism, Web 3.0
Target Audience: Anyone using or interested in 3D graphics