GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Russell Miles, Co-Author of Head First Software Development

Russell Miles

Biography: Russell Miles

Russ Miles wants to help you deliver simpler and better software and solutions.

"An expert is someone who has succeeded in making decisions and judgements simpler; through knowing what to pay attention to and what to ignore" – Edward de Bono, "Simplicity", 1998

"Complexity is the silent killer of delivering the right software, or change, at the right time; it is singly responsibly for killing many good ideas and companies. A focus on simplicity is the answer, but simplicity is not easy. Through our techniques and practices, I help software delivery organisations and teams ensure their solutions are as simple as possible while not missing the mark by over-simplifying." – Russ Miles, Formation of Simplicity Itself, 2013

Russ Miles is Principal Consultant at Simplicity Itself where he works with his clients to help deliver simple and valuable software and change.
Russ' experience covers almost every facet of software delivery having worked across many different domains including Financial Services, Publishing, Defence, Insurance and Search. With over 16 years experience of consultancy, coaching and training, Russ helps to change all facets of the software delivery process in order to remove unnecessary and costly complexity in everything from developer skills and practices, through applying the right processes for the job at hand, to ensuring that the right change is delivered, be it through software or otherwise.

Russ is also an international speaker on techniques for achieving the delivery of valuable software as well as a published author, most recently of "Head First Software Development" from O'Reilly Media. He is currently working on a new book and set of courses that bring together the practical tools for applying simplicity to your software delivery process, both book and courses to be available by mid-2013.

Twitter: @russmiles

Presentation: Clojure and Other Friends - Promiscuous LISPing

Track: Bring your own Language / Time: Tuesday 15:50 - 16:40 / Location: Veilingzaal

Functional languages, with the right practices and preference, can result in simple solutions, but they're not the only ones having all the fun!

In this talk, Russ Miles will show how making simplicity a priority can lead to easier to maintain solutions, even when approached using unfamiliar languages. How each concept that is often thought of as 'only for the functional crowd', or just plain misunderstood, is in fact simply and, eventually, easily implemented using your favourite language of choice once you've donned the right thinking caps.

Presentation: Lightning Talks: Hard Things Made Easy part 1

Track: Hard Things Made Easy / Time: Wednesday 10:20 - 11:10 / Location: Glazen Zaal

Building the right thing in 5 questions / 10:20 - 10:30

In this talk Russ Miles, principal consultant at Simplicity Itself, will introduce and demonstrate how to use 5 little questions that can help you ensure you're building the right thing, rather than just building it right.

by Russ Miles

Make gestures work whatever happens / 10:35 - 10:45

The growing capabilities in terms of interactions promises better User Experience. But "better" is not true for everything possible. Reducing the gulf between humans and physical systems is not trivial! In the near future we will rather specify our intentions for our whole environment made of connected things of several kinds than for a single device. Based on a bunch of gadgets like the Kinect, Sascha shows you what to do it and what to avoid, creating more experience, usability and reliability with less waving around.

by Sascha Wolter

How to cram a desktop website worth of information on a mobile screen? / 10:50 - 11:00

In this lightning course I will explain basic principles for usable mobile websites and apps. You will find out that constraints of mobile devices are a blessing in disguise as they will help you to discover what's really important for your user.

by Liou Ymanae

Decisions Enable Productivity - The Art of the Best Wrong Answer / 11:05 - 11:15

Uncertainty, Risk, Ignorance, Fear, Disagreement are major productivity blockers that disrupt flow. Blocked individuals quickly cascade into blocked teams and even businesses. In this talk we discuss how make decisions so that you are your colleagues are not block.

by Dave Thomas

* Speaking times are subject to change

Workshop: Building the Right Thing by Applying Simplicity: Impact Mapping in Action

Track: Training / Time: Thursday 09:00 - 16:00 / Location: Roland Holst Kamer

The first principle from the Agile Manifesto states: "Our highest priority is to satisfy the customer through early and continuous delivery of valuable software." but how often do you capture the real value of what you're developing and delivering and use that to help prioritise your work?

In this tutorial, Russ Miles of Simplicity Itself will teach you how to practically apply Impact Mapping using the guiding principles of simplicity for just this challenge. Impact Mapping is a strategic planning technique that prevents organisations from getting lost while building products and delivering projects by clearly communicating assumptions, helping teams align their activities with overall business objectives and make better roadmap decisions. Impact mapping can help you build products and deliver projects that make a valuable impact, not just ship software.

The participants of this interactive workshop will learn the practices of Impact Mapping and try it out in practice on several realistic examples to understand the key facilitation techniques and learn how to run and apply Impact Mapping sessions in their organisations.

Key learning points of this tutorial are:

  • How to create good user stories
  • How to ensure that you're building the right product
  • How to align the activities of delivery teams and the organisation around them
  • How to make an impact with software products and projects
  • How to communicate overall goals and vision to delivery teams
  • How to facilitate impact mapping sessions
  • How to build and navigate a delivery roadmap and backlog with impact maps

Keywords: product owner, business analyst, agile developers, agile testers, business stakeholders, impact mapping, specification by example, requirements, product backlog