GOTO Amsterdam is a vendor independent international software development conference with more that 50 top speaker and 500 attendees. The conference covers topics such as Java, Open Source, Agile, Architecture, Design, Web, Cloud, New Languages and Processes.

Learning from Games

Host
Preben Thoroe
Track abstract
For too long the world of computer games has been considered a parallel world, developers making games are a different type of developers, game conferences are different to conventional developer conferences. But why?
When it comes to visual appearance, cross platform engines, or squeezing the hardware to the outer limits, games have always been one step ahead. This track will explore the techniques used by games, gaming history, processing large data, development processes, and the cast and crew needed to make the perfect game.
Schedule
TRACK
Subject
Learning from Games
ROOM Veilingzaal
Day Thursday (19th Jun.)
10:20
11:30