On agile projects, requirements unfold within the context of the rhythm of agile planning: product, release, and iteration. Collaborative workshops provide an effective venue for agile—and non-agile—teams to work together transparently to make complex decisions about what to build, and when. Learn about these useful workshops enable agile teams to make smart choices to create a healthy project community sharing focus, values, and trust.
You will learn:
- How to calibrate your requirements based on the appropriate workshop
- Value of a product roadmapping workshop to explore and allocate the big view of requirements and map out a strategy for the entire product Utility of release planning workshops to focus on a smaller time horizon to get a preview of requirements for the next release
- The need for continually facilitating iteration planning workshops and “make ready” workshops to explore and plan for a small, concise set of requirements for the immediate iteration, the nowview
- Skills you need to plan and facilitate agile requirements workshops
Keywords: Planning, workshop, agile planning, product roadmap, release planning, agile requirements, iteration planning, agile, requirements, MMF, user stories, product roadmap
Target audience: Product owners, customers and users, scrum masters, project leaders team facilitators, business analysts, subject matter experts, requirements engineers, architects, developers and designers, user interface/experience experts, agile project managers, and coaches—anyone who is involved in defining, discovering, analyzing, verifying, validating, and specifying business needs and translating them into working software.
Requirements are the basis for delivering business value on agile projects. In this interactive workshop, expert and agile coach Ellen Gottesdiener teaches you the skills you need to define and confirm customer needs so you can successfully build your product using agile requirements practices. You will learn: The key practices of agile requirements How to identify and split minimally marketable features (MMFs) or epics into right?sized stories To define concise user stories that form the basis for development and delivery How to unambiguously define acceptance criteria (“doneness”) for stories Ways to identify and explore the three types of nonfunctional requirements your agile project must deliver.
Keywords: Agile, requirements, MMF, user stories, stories, user story, story, product roadmap, acceptance criteria, done, release, MMF, iteration, user acceptance tests
Target Audience: Product owners, customers and users, scrum masters/project leaders/facilitators, business analysts, subject matter experts, data analysts, data architects and administrators, developers and designers, user interface/experience experts, agile project advisers, and coaches - anyone who is involved in defining, discovering, analyzing, verifying, validating, and specifying business needs and translating them into working software.
Collaboration happens when all members of a group or team share a common purpose, enjoy mutual trust, and use agreed-upon approaches for their work. A well-tuned team operates like a jazz ensemble—multiple instruments playing a single theme inventively, generously, and skillfully. This kind of teamwork doesn’t just happen. Teams don’t just form and jell automatically. How, then, can team members encourage real collaboration?
This experience based workshop teaches effective facilitation skills and collaboration patterns that help agile teams collaborate better. Participants will learn how to recognize, reward, and exploit collaboration to enhance the quality and efficiency of their development efforts.
You will learn:
- Key differentiators between traditional (competitive) vs. collaborative teams
- The need for group norms, and practical ways to establish healthy norms
- A repeatable pattern for working with walls in groups Effective ways to handle “conflict” and “difficult” behavior in teams
- How to integrate healthy collaboration into agile practices such as team chartering, iteration planning, and retrospectives
Keywords: Facilitation, coach, collaboration, workshop, team, conflict, teamwork, planning, retrospective, meeting, collaboration pattern, agile, charter, groups, norms
Target Audience: This training will benefit everyone who is a facilitative leader on an agile team. This role can be played by any member of an agile development team: scrum masters, project leaders team facilitators, business analysts, subject matter experts, requirements engineers, architects, developers and designers, user interface/experience experts, agile project managers, and coaches