GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

David Catuhe, Author of Babylon.js

David Catuhe

Biography: David Catuhe

David Catuhe is technical evangelist lead at Microsoft France. He defines himself as a geek. He loves to develop with JavaScript and HTML5 but also with DirectX, C#, C++ or even Kinect (He wrote a book about it which is available on Amazon). He is especially the author of Babylon.js (a complete 3D engine for WebGL) and hand.js (a polyfill for pointer events).

David has a blog called Eternal Coding where he writes about HTML5, Windows, Kinect and 3D Development. He can also be reached with Twitter: @deltakosh

Presentation: Using Babylon.JS to create 3d apps & games for all WebGL devices

Track: Microsoft Devices and Services / Time: Monday 10:20 - 11:10 / Location: 2nd Floor Balcony, Musikhuset

We have built in France a WebGL 3d realtime engine named BabylonJS. It has been made to support all WebGL compatible platforms such as Chrome, Firefox, Opera, IE11 on the desktop as well as on Firefox OS, Android & Windows 8.1 devices. We will see 2 main points in this session. First, we’ll share some of the things we’ve learned while building it: how to track and reduce the garbage collector, how to pay attention to the performance and how to handle touch on all devices. Then, we’ll see how to use these frameworks to build your own 3d applications & games for the web! Be ready to read some code.