GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Shmuel Gershon, Technical leader at Intel Corporation

Shmuel Gershon

Biography: Shmuel Gershon

A technical leader at Intel Corporation, Shmuel Gershon has experience in firmware and software testing, and also in coaching testers and helping friends. His experience includes working in companies and as freelancer in different countries. He used to be a programmer, but discovered that testing is twice the fun. A frequent presenter at local software conferences, Shmuel is convinced that a most significant factor in our quest for quality is people, not features or technology. He blogs about software testing and is author of “Rapid Reporter”, an exploratory testing note taking tool.

Presentation: ǝnןɐʌ: Why we have it backwards

Track: When the Agile Manifesto isn't enough / Time: Monday 14:30 - 15:20 / Location: Store Sal, Musikhuset

We’re working hard to provide value in the form of software. And perhaps this is precisely what is turning our customers off: We focus on software too much and may be looking at its real worth too little.

Shmuel talks about software as a knowledge media and reveals a strategy that serves the company and the users in an entirely different way: It changes the way we code and document our software (“did I reach the most faithful reproduction of knowledge?”), and changes the way you add value with your testing (“what else don’t we know?”).

Come and learn what is wrong with software-as-a-product and alternatives that can determine your project’s success – complete with Practical People Principles for software construction you can start to apply in your day to day approach.

The alternatives I will mention in the end of the talk are, roughly:
- Make your team aware (get scribes everywhere)
- Cherchez le côté humain (humans build software, humans use software)
- Scratch a personal itch (tell your own story in software)
- Let the ends justify the means (hint: the end is not “release now”)